Evaluating the I-Tajweed Game Prototype: Expert Insight on Game-Based Learning for Special Needs Children
Keywords:
i-Tajweed, Game-Based Learning, Special Needs Children, Islamic Education, Expert EvaluationAbstract
This study evaluates the i-Tajweed game prototype, a game-based learning tool developed to support Quranic pronunciation (Tajweed) among children with autism. Expert reviews were obtained from three domains, including pediatrics, Islamic education, and special needs education, to assess their pedagogical and design efficacy. The pediatric expert affirmed the game’s balanced sensory elements that sustain attention without overstimulation. The Islamic education expert verified the accuracy of Tajweed content and praised its motivational structure for consistent practice. The special needs education expert emphasized the game’s accessible interface, effective visual cues, and adaptive feedback suitable for autistic learners. Overall, the experts concurred that i-Tajweed effectively integrates Islamic learning with inclusive game-based principles, offering strong potential for specialized education contexts. The findings underscore the value of multidisciplinary input in refining educational game design for children with special needs within religious education contexts. Further refinement is recommended to enhance personalization and parental engagement features.
Keywords: i-Tajweed; Game-Based Learning; Special Needs Children; Islamic Education; Expert Evaluation.
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Copyright (c) 2026 Nadiah Ramlan, Hayati Hussin, Maisarah Saidin

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